Just added a new lesson to my “Blender Fundamentals” publication about the changes in the Blender 4.2+ Auto Smooth / Normals workflow. I also made this lesson free for everyone on my free Patreon here: https://www.patreon.com/posts/tutorial-blender-112301874?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Have fun! P.S. Keep in mind, it’s a lesson from a beginners publication 😉

Blender Kurse mit 3D Senior Trainer Helge Maus / pixeltrain

Blender Trainings in 2024

(English below 👇 )Das zweite Trainings-Semester 2024 hat begonnen und diese Woche starte ich mit dem ersten 2-tĂ€gigen Blender Fundamentals Kurs. Wie immer in Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH. In den jeweils 2 Tagen lernst Du online mit mir in deutscher Sprache Blender praxisnah kennen. Die Gruppen sind klein, so dass jeder genug Zeit bekommt seine Fragen zu stellen und optimal zu lernen. Wir haben noch frei PlĂ€tze 😉Read More

The Magic of Indie Productions by Do Park

Today I want to share an article I found online about Indie productions in animation, games or even other media, why they exist and most importantly what drives them. It answers questions like “Why can an animated short can be produced, when companies like Disney or Pixar need millions of dollars and huge teams?”Why are indie productions really often more attractive than mainstream media? “Indie stories are magic. They haveRead More

Second Dinner game studio invests in W4 Games and will make Godot games - Patreon article by Helge Maus - pixeltrain

Great Godot news – W4 Games and Second Dinner studio announced a strategic partnership.Some thoughts and info here on my (free) Patreon: 👉 https://www.patreon.com/posts/second-dinner-in-109646377?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link I am so thrilled, that the Godot as a free and open-source Game engine gets more and more visibility in the Games Develpment World.If you are looking for training or coaching in Godot Game Development please reach out to me: https://www.linkedin.com/in/pixeltrain/

patreon Page of Helge Maus / pixeltrain - Blender - Godot - Fusion

I’m not sure if you all have seen it, but I started to upload all the tutorial videos of my “Blender Fundamentals” publication to my Patreon for the $5 tier. At the end it will be around 25 hours of content 😉 I plan for the future, that following publications about Blender and Godot will be published as a buyable product and as Patreon videos at the same time. TheRead More

Tutorial Blender 4.1 - New Features - Keyframes & Keying Sets by Helge Maus / pixeltrain

Just published a short Blender tutorial on YouTube. It’s about the changes and improvements of the keyframing workflow in Blender 4.1 . This video was recorded some time ago for my Patreon page (👉 https://www.patreon.com/pixeltrain3d ) and thanks to my supporters it’s now also on YouTube: 👉 https://youtu.be/v9ZjkkUVVr8?si=2VgKLISXoMI44RSe Have fun! Helge

pixeltrain Patreon by Helge Maus. Blender & Godot tutorials.

As many of you probably know, in addition to my normal job as trainer for 3D, VFX and games, I also publish many free video tutorials and articles on industry-relevant topics. Since I’m lucky enough that some nice folks support me on Patreon, you’ll find everything collected there again in my profile. And, unlike on YouTube, you can enjoy my videos there without any advertising noise and distractions 😉 👉Read More

Shortly before GDC 2024, W4 Games and Meta announced a new collaboration in the area of XR under the title “W4 Games and Meta Team Up to Expand Open-Source Godot Ecosystem on Meta Quest“. As you probably know, I’m not necessarily a big fan of Meta, but I see this type of collaborations in the area of XR as a big boost for development and value for the development ofRead More

Blender Kurse mit 3D Senior Trainer Helge Maus / pixeltrain

Du möchtest Blender effizient und fundiert lernen und fit werden fĂŒr die tĂ€gliche Produktion?DafĂŒr habe ich in Zusammenarbeit mit der Visualisierungs-Akademie ein komplettes Kursprogramm konzeptioniert.Diese Kurse werden online in kleinen GruppengrĂ¶ĂŸen in deutscher Sprache durchgefĂŒhrt.  Mehr Informationen und die aktuellen Termine findest Du hier:👉 https://visualisierungs-akademie.ch/de Blender Grundlagen👉 https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc Blender Modelingkurs👉 https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea Blender Shading & Rendering Kurs👉 https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b Blender EinfĂŒhrung in Animation & Rigging👉 https://visualisierungs-akademie.ch/de/kurs/blender-animationskurs/68ff897c-f766-4119-bea3-9f3422704d2f If you are interested in these trainings in English, please let me know (Read More

Godot Game Engine - Showreel 2023

Today, the new Godot Game Engine showreel 2023 for Games on desktop, mobile and console was released. It shows that this open-source game engine gets more and more traction and gives developers the opportunity to develop great indie games without being tied to commercial providers and their business models. As stated before, at the moment I’m working in Unity and Godot at the same time, depending on my vision andRead More