After a longer pause I’ve released a new free tutorial on my YouTube channel. I hope you like it 🙂 👉 https://youtu.be/RTIdh-ZsbTo In this tutorial, you will learn the general uses and workflows of Masks in Fusion / Fusion Page in Resolve. You will learn the different Mask types in Fusion, the most important parameters and options when drawing them. Also we will look into how to combine Masks forRead More
The End of the year brings us time to reflect, relax and to learn something new! Let’s start learning Blender with our „pixeltrain Blender Fundamentals – Fast Forward“ publication. 👉 YouTube Trailer More than 20+ hours of content in over 114 lessons.Learn everything you need to know for beginners and folks from other 3D applications. Our gift for you is a Holiday Voucher for VIMEO VOD or GUMROAD.Use „XMAS2022“ atRead More
In this tutorial series, we will talk about Blackmagic Fusion Studio and Blackmagic DaVinci Resolve (Fusion page) as a professional VFX Compositing package. We will dive into basic workflows and techniques to make your daily compositing work more effective and fun. This tutorial shows you how to install the free Reactor Package Manager in Blackmagic Fusion Studio and Blackmagic DaVinci Resolve and how to use it. We will install Cryptomatte,Read More
Here is the next lesson of the Tracking Workshop. This time we will talk about semi-automatic tracking, which is a way of adding many trackers for shots, where you don’t want to add supervised trackers. Hope you like the lesson 🙂
Today, I’ve just published my next Blender 3.0 tutorial.We talk about 3D-Object Integration, Shadow Catchers & Rotoscoping in Blender 3.1 after 3D-Tracking. It’s part of my free “Blender for Production” series. Have fun!
My next free “Blender 3.0 for Production” tutorial is out.Let’s talk about plane-tracking, corner pining and the integration with the built-in compositor. Have fun!
What do I love about Blender? That working in the application is so integrated, fast & flexible, for example for shading while changing some uvs on the fly with Cycles still running. Also the amazing bunch of build-in add-ons for so many useful things, from archviz to generating trees. And, of course, the Add-ons made by talented programmers are so affordable or even free. For example this Car Rig add-on.Read More
Thanks to the new USD export in Blender, the exchange between Blender’s powerful motion tracker and NUKE or Houdini is becoming easier and easier. Blender is becoming more and more team-minded – thanks to the developers. My upcoming Blender free tutorial series offers a deep dive into camera and object tracking. More information then on YouTube. Coming soon: https://www.youtube.com/pixeltrain3DVFXTrainings If you like Helge’s Tutorials, give him some support to goRead More
Today I have finished the first module of our „Nuke Practice Hour“ with the last tutorial about Linear Color, 32Bit Floats and EXRs in Foundry Nuke 12.2. The title of this Module is “Let’s start in NUKE 12.2“ and I have covered the most important concepts you have to learn when starting with node-based Compositing in NUKE. Thanks a lot for all the positive feedback. The next module will followRead More
Learn the Compositing Workflow inside of Blender! Today, I have started a new tutorial series for Blender 2.9 “Blender 2.9 for Production”. This tutorial series „Blender 2.9 for Production“ focuses on Blender 2.9 as a full Production Suite for (Indie) 3D- & VFX Productions. In this tutorials, I will explain how to work with the different Modules of Blender 2.9 and how they are connected to each other. I willRead More