The next hour of free content is online. This time we dive into Substance Painter and texture our Toothbrush from the “Houdini FX Practice Hour”. Next week we will finish this project by rendering the final scene in Houdini FX with Mantra and Pixar’s RenderMan. And, the next project is coming soon! These tutorials are meant for newbies in Painter but are filled with many tips & trick and workflow hints.I hope, you have fun with them.Helge If you want to support me for publishing more free tutorials, you could join my Patreons: Or you can download the PROJECTRead More

Here we go – the next 4 lessons of our “Houdini FX Practice Hour” (Beginner’s series) are online. Hairy stuff, this time! The toothbrushes get now their bristles with the help of the Houdini FX Grooming system. Thanks for all your support! In this tutorial, you will learn how the Houdini FX Grooming system works and which nodes are involved to build up an easy system. We will take a look into generating Guides and how to generate Hair from them. Also you will learn how to use Attribute Paint to drive the placement and length of your Hair. TheseRead More

Welcome to our new “Houdini FX Practice Hour” project. This time we will model, texture and render a Toothbrush with glass. Also, we will dive into the Houdini FX groom system for generating the bristles with hair. Hope, you like it – if yes, please subscribe 🙂 In this tutorial, we will create a Houdini FX project and talk about the importance of the project structure and the Houdini variables $JOB and $HOME and to make sure, that your paths will not break when transferring the project to another machine or a render farm. These topics are covered: Generation aRead More

The final lessons for the Houdini FX Modeling & Texturing Workshop “Banana” are online now. This time we are working with UVs, Texturpainting in 3D Coat and then render the final product. Hope, you liked the first project in my new “Houdini Practice Hour” series. In this tutorial, we will unwrap the UVs of the banana, use uv layout and then export the object as FBX and obj. These topics are covered: UV Flatten Node Cutting Seams Sewing seams Working with UV constraints Pins for UVs Straighten Edges in UVs Rectify Groups of Quads in UVs UV Transform Export withRead More

Today I’ve released the first part of my new “Houdini FX Practice Hour” series on YouTube. 5 Lessons for Beginners, showing Direct Modeling in Houdini FX. Hope, you like it: Next part will come next week, then we will dive into UVs, Texture Painting, Shading and Rendering. In this tutorial, we will set up our Houdini FX scene for modeling. These topics are covered: Setting up a reference image in COPs Setting up reference images in the viewport Working with different display options to help the modeling process Changing object shading and ghosting Learning keyboard shortcuts for working withRead More

*** It’s finally done! Helge and his team worked for more than a year on this epic publication and are happy and proud to be finally able to tell you all about it. So here are the details about the contents of this video-tutorial: This publication “pixeltrain – Houdini FX Fundamentals >> Fast Forward“ by experienced trainer Helge Maus is a complete Introduction to Houdini FX. In 117 lessons with a duration of 18,5 hours, your instructor Helge Maus provides you with a step by step approach to understanding Houdini FX and its workflow as a fully featured 3d application.Read More

*** 21. – 25. Oktober 2019, Turin Helge’s MASTERCLASSES auf der VIEW Conference 2019: >> Sonntag, 20. Oktober 2019, 15.00 – 18.30, Sala Mezzanino:   Blender 2.8 – The Free Production Studio for Indies In dieser Masterclass gibt Euch Industry Master-Trainer Helge Maus einen schnellen Überblick ĂŒber Blender 2.8, die OpenSource Production Suite fĂŒr 3D, VFX & Animation. Blender 2.8 ist kostenlos zu verwenden, aber fĂŒr ernsthafte Produktionen unglaublich leistungsfĂ€hig und vollwertig. Das Feature-Set ist sehr umfangreich und hilft KĂŒnstlern, ihre Visionen zum Leben zu erwecken, ohne mit Abonnements, GebĂŒhren und EinschrĂ€nkungen zu kĂ€mpfen. Folgende Funktionen und Bereich werden wir uns in dieserRead More

>> MOUVO – Education in Motion 22. – 23. Februar 2019, Prag   “Mouvo – Festival presenting Motion Design in all of its forms. Ubiquitous and creative dynamic field, combining graphic design, animation, video, special effects and new technologies. Mouvo festival is a meeting place for all the thinkers, talents and producers around the world, who would like to cooperate and meet others from the community, those who are eager to learn, inspire and to be inspired.”   Helge wurde als Vortragender auf das Mouvo Festival in Prag eingeladen. Damit wird dieses Motion Design Festival das 3D & VFX Eventjahr 2019 fĂŒr pixeltrain einlĂ€uten. Nach der MouvoRead More

  In Helges neuesten, kostenfreien Video-Tutorials geht es um das kostenfreie PluginProEXR 2.0 ( fĂŒr Adobe After Effects CC. Dieses Plugin erlaubt es, Adobe After Effects Arists endlich komfortabel mit multi-channel EXRs zu arbeiten und auch noch Cryptomattes direkt in AEX nutzen zu können. Damit rĂŒckt After Effects ein StĂŒck nĂ€her an die VFX-Pipelines der großen Studios heran.     Im ersten Tutorial stellt Euch Helge das kostenfreie Plugin ProEXR 2.0 ( vor, mit dem Ihr ganz einfach KanĂ€le aus den EXRs extrahieren könnt. Außerdem könnt ihr automatisch ein gesamtes Composite von allen Ebenen einer EXR-Datei ausgeben lassen. Zudem auchRead More

  // In Kooperation mit MAXON Cinema 4D produzierte Helge mit pixeltrain die folgenden New Features-Tutorials zum Release 20 // Themen der Tutorials: Multi Instances, Motion Tracker, Volume Modeling, ProRender, Fields und das Node based Material System   Wir von pixeltrain hatten Spaß beim Entdecken der neuen Features. “Ein richtig starkes Release”, wie Helge ĂŒberzeugt ist! Und so freut es uns umso mehr, dass wir Euch die fertigen Video-Tutorials prĂ€sentieren können. Wir hoffen, Ihr findet nĂŒtzliche Infos in den Filmen. Lasst Euch inspirieren von den grandiosen Arbeiten der tollen, von Maxon gefeatureten Artists und habt einfach Spaß damit! Viel ErfolgRead More