pixeltrain Blender Academy 2024

🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More

pixeltrain’s Academy 2023

Would you like to learn Blender in a well-founded and practice-oriented way? Without watching hundreds of redundant and shallow tutorials? Then our pixeltrain Academy 2023 is just right for you. Learn online, with live teaching session, in small groups and with personal mentoring from Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The next Blender Fundamentals module startsRead More

This year I have again the great honor of being invited to speak at the View Conference 2023.The View Conference in Turin is an exciting and creative place for inspiration, exchange and networking for the 3D, VFX, animation and games industry. And all of this in a wonderful ambience.That’s why I’m pleased to be able to offer 3 exciting and intensive Blender hands-on workshops: 👉 Blender – Animation Tools IntroductionRead More

Publication Blender Fundamentals Training by Master-Trainer Helge Maus / pixeltrain

Would you like to learn Blender in a well-founded and structured way? Then I would like to present you my publication “pixeltrain – Blender Fundamentals >> Fast Forward”. In 137 lessons with a duration of nearly 25 hours, I take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. This training is designed to get youRead More

Blender Grundlagen Schulung mit Helge Maus / pixeltrain

Möchtest Du eine schnelle und fundierte Einführung in Blender 3D haben?In Zusammenarbeit mit der Visualisierungs-Akademie biete ich einige zweitägige deutschsprachige Online-Kurse / Schulungen (live) an. Es handelt sich um kleine Gruppengrößen bis 5 Personen. Blender 3.6 – Grundlagen (21. + 22. Sept 2023)https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc Und wenn Du Dein Blender Know-How weiter ausbauen möchtest, hier direkt zwei weitere Aufbau-Kurse. Photorealistisches- & NPR-Rendering in Blender 3.6 – Cycles & Eevee (26. + 27.Read More

Helge Maus editing the Blender Fundamentals Training

Just finished capturing the next 2-hours free addition to my “Blender Fundamentals” publication.This time we tackle “UV mapping and packing inside of Blender 3.6“. With this coming Plus+ chapter the “Blender Fundamentals” publication will grow now to 25 hours of dense content. As said, this and more updated content will come to the Publication in the future, so you can start learning today and get all the updates for freeRead More

Tutorial Blender for Production - Production Helpers - Modeling with Booleans & Bool Tools Add-on by Helge Maus

This series „Blender for Production“ focuses on Blender as a full Production Suite for (Indie) 3D- & VFX Productions.  I will explain how to work with the different Modules of Blender and how they are connected. Also, I will give you an introduction to the specific functionalities, but also the production context and workflows, which can help you to use Blender in your productions.  In this tutorial we will talkRead More

View Conference 2022

The amazing program for the VIEW Conference 2022 (https://www.viewconference.it) is online! If you join this year’s Conference you will have the chance to start your Blender journey with 3 workshops for beginners: Blender 3.3: The Free Production Studio for IndiesTuesday 18th, 14:00 – 15:00 Blender 3.3: First Steps into Rigging of Props and Characters in BlenderSunday 16th, 10:00-12:30 Blender 3.3: First Steps into Blender’s 3D Animation System & 2D Grease PencilMonday 17th, 11:15 –Read More

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 12 Solving Nodal & Tripod Shots

How to solve an un-solvable shot without parallax? In this lesson we will talk about that. Have fun! Helge These topics are covered in this tutorial: Importance of Nodal Shots for production Analyzing the shot Trying to solve with semi automatic tracking Detect features Camera Settings Solving Keyframes Finding problematic trackers Cleaning up trackers automatically Indicators for a nodal shot in the result Start again, but the right way ClearingRead More