Blender Kurse mit 3D Senior Trainer Helge Maus / pixeltrain

Du möchtest Blender effizient und fundiert lernen und fit werden für die tägliche Produktion?Dafür habe ich in Zusammenarbeit mit der Visualisierungs-Akademie ein komplettes Kursprogramm konzeptioniert.Diese Kurse werden online in kleinen Gruppengrößen in deutscher Sprache durchgeführt.  Mehr Informationen und die aktuellen Termine findest Du hier:👉 https://visualisierungs-akademie.ch/de Blender Grundlagen👉 https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc Blender Modelingkurs👉 https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea Blender Shading & Rendering Kurs👉 https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b Blender Einführung in Animation & Rigging👉 https://visualisierungs-akademie.ch/de/kurs/blender-animationskurs/68ff897c-f766-4119-bea3-9f3422704d2f If you are interested in these trainings in English, please let me know (Read More

Helge Maus / pixeltrain talking about Blender for Production at the View Conference

Some time ago I had the pleasure to talk to Kirill (Kyrylo) Tokarev from 80.lv about the State of Blender in the industry, how to learn it and my personal journey into the 3d & vfx industry: https://80.lv/articles/helge-maus-on-the-state-of-blender-and-how-to-learn-it/ Hope you like it and find some inspiration in it! Helge P.S. You can also follow me on my (free) Patreon:https://www.patreon.com/posts/interview-about-95061738?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

pixeltrain Blender Academy 2024

🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More

MACHIN3tools_1.6.0

Today I would like to introduce you to a free Blender add-on that I constantly use in my daily work with Blender: Machin3Tools. This add-on is a detailed and very complex collection of functions and tools that complement but also change Blender’s functionality.The nice thing about this add-on is that you can choose which functions are useful for your own workflow in the preferences. In my case I only useRead More

This year I have again the great honor of being invited to speak at the View Conference 2023.The View Conference in Turin is an exciting and creative place for inspiration, exchange and networking for the 3D, VFX, animation and games industry. And all of this in a wonderful ambience.That’s why I’m pleased to be able to offer 3 exciting and intensive Blender hands-on workshops: 👉 Blender – Animation Tools IntroductionRead More

Publication Blender Fundamentals Training by Master-Trainer Helge Maus / pixeltrain

Would you like to learn Blender in a well-founded and structured way? Then I would like to present you my publication “pixeltrain – Blender Fundamentals >> Fast Forward”. In 137 lessons with a duration of nearly 25 hours, I take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. This training is designed to get youRead More

One thing I really love about working with FOSS (Free and Open-Source Software) is that there are so many different ways to help and collaborate with each other. Anyone can use the software immediately, no matter what their budget or where they are in their creative career. However, I am just as happy to give something back to the projects so that others can benefit as well and not justRead More

I had two great and relaxing days with my Blender 3.2 Fundamentals training attendees last week.Such a pleasure to work with artists around the world and helping them to start their journey in this powerful environment. 🎉 The next two workshops (2-days, German language) will be 14.+15. July (Photorealistic and NPR Rendering) and 18.+19. August (Rigging & Animation). And, the new Blender Fundamentals training will be 29.+30. Sept 2022. IfRead More

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 10 Object Integration, Shadow Catcher & Rotoscoping

Today, I’ve just published my next Blender 3.0 tutorial.We talk about 3D-Object Integration, Shadow Catchers & Rotoscoping in Blender 3.1 after 3D-Tracking. It’s part of my free “Blender for Production” series. Have fun!