🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More
Today I would like to introduce you to a free Blender add-on that I constantly use in my daily work with Blender: Machin3Tools. This add-on is a detailed and very complex collection of functions and tools that complement but also change Blender’s functionality.The nice thing about this add-on is that you can choose which functions are useful for your own workflow in the preferences. In my case I only useRead More
This year I have again the great honor of being invited to speak at the View Conference 2023.The View Conference in Turin is an exciting and creative place for inspiration, exchange and networking for the 3D, VFX, animation and games industry. And all of this in a wonderful ambience.That’s why I’m pleased to be able to offer 3 exciting and intensive Blender hands-on workshops: 👉 Blender – Animation Tools IntroductionRead More
Would you like to learn Blender in a well-founded and structured way? Then I would like to present you my publication “pixeltrain – Blender Fundamentals >> Fast Forward”. In 137 lessons with a duration of nearly 25 hours, I take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. This training is designed to get youRead More
This is the last release for the Blender 3.x series and therefore it’s an LTS (long term support) version, ready for longer productions. What’s new? and so much more See the full release notes:👉 https://www.blender.org/download/releases/3-6/ Check out this Blender 3.6 Demoreel:👉 https://youtu.be/BnY2JdBrvaI
One thing I really love about working with FOSS (Free and Open-Source Software) is that there are so many different ways to help and collaborate with each other. Anyone can use the software immediately, no matter what their budget or where they are in their creative career. However, I am just as happy to give something back to the projects so that others can benefit as well and not justRead More
I had two great and relaxing days with my Blender 3.2 Fundamentals training attendees last week.Such a pleasure to work with artists around the world and helping them to start their journey in this powerful environment. 🎉 The next two workshops (2-days, German language) will be 14.+15. July (Photorealistic and NPR Rendering) and 18.+19. August (Rigging & Animation). And, the new Blender Fundamentals training will be 29.+30. Sept 2022. IfRead More
Today, I’ve just published my next Blender 3.0 tutorial.We talk about 3D-Object Integration, Shadow Catchers & Rotoscoping in Blender 3.1 after 3D-Tracking. It’s part of my free “Blender for Production” series. Have fun!
Thanks to the new USD export in Blender, the exchange between Blender’s powerful motion tracker and NUKE or Houdini is becoming easier and easier. Blender is becoming more and more team-minded – thanks to the developers. My upcoming Blender free tutorial series offers a deep dive into camera and object tracking. More information then on YouTube. Coming soon: https://www.youtube.com/pixeltrain3DVFXTrainings If you like Helge’s Tutorials, give him some support to goRead More
Here are the new features: https://www.blender.org/download/releases/2-93/ And the cool new features reel: https://youtu.be/fxNlpQYRz7s Such a great final release for Blender 2+ series – now the Blender 3 can come! Thanks to all the great developers! P.S. If you want to start now, my next Blender Animation & Rigging Training (German) is June 17 + 18, 2021. More information: http://www.pixeltrain.net/events/ If you like Helge’s Tutorials, give him some support to goRead More