Godot 4.4.1 release

Godot 4.4 was released at the beginning of March. The update was another major step forward for the free, open-source game engine Godot, bringing numerous new features and improvements.  Highlights included the integration of the external 3D physics engine Jolt, the interactive in-game editor, game stuttering solving with a new ubershader system and AgX tone mapping. And many, many more small improvement … You can find a complete overview here:Read More

Helge Maus with his dog Bailey at the beach.

Let’s talk 2025!

Yesterday was officially my first day at work and I would therefore like to wish you all a healthy, successful and happy year 2025. All the best for you personally and for your creative projects 🎨! Like last year, I published my annual planning and a few thoughts on my (free) Patreon👉 https://www.patreon.com/posts/lets-talk-about-119489745?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Have fun!Helge

Finally the new Godot Engine showreel for 2024 is out and and shows the work of so many talented and motivated game developers. Amazing! 👉 https://youtu.be/n1Lon_Q2T18?si=oAbSIvFzgT2-g-kC Keep in mind that there are many, many more games out there made with Godot. This is only the tip of the iceberg. Thanks to all the developers and supporters of this amazing free and open-source game engine. And, if you are interested, here

Godot Development Snapshot 4.4 dev 6

Today another development snapshot of the coming Godot version 4.4 is out.👉 https://godotengine.org/article/dev-snapshot-godot-4-4-dev-6/ So for everyone who wants to play with the new version or test some features you can now download this version from the Godot’s website: 👉 https://godotengine.org/ Beside of the many, many small improvements and bugfixes there are also again some new features adding to the others which were added in the dev snapshots for Godot 4.4 before.Read More

Godot Introduction Training by Helge Maus / pixeltrain

Möchtest Du lernen wie man 2D- oder 3D-Spiele in der freien open-source Godot Game Engine entwickelt? Dann möchte ich Euch heute stolz zwei neue Trainings in Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH vorstellen. Wir haben nun zwei aufeinander aufbauenende Kurse (live online, in Deutsch) im Programm.Ich freue mich schon so, mit Euch zu arbeiten: Godot Einführungskurs – Game-Entwicklung für 2D & 3D👉 https://visualisierungs-akademie.ch/de/kurs/godot-einfuhrungskurs/110d03e5-680d-414d-9521-7d46567f0712 Godot – Aufbaukurs – 3D Games entwickeln👉Read More

Second Dinner game studio invests in W4 Games and will make Godot games - Patreon article by Helge Maus - pixeltrain

Great Godot news – W4 Games and Second Dinner studio announced a strategic partnership.Some thoughts and info here on my (free) Patreon: 👉 https://www.patreon.com/posts/second-dinner-in-109646377?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link I am so thrilled, that the Godot as a free and open-source Game engine gets more and more visibility in the Games Develpment World.If you are looking for training or coaching in Godot Game Development please reach out to me: https://www.linkedin.com/in/pixeltrain/

Shortly before GDC 2024, W4 Games and Meta announced a new collaboration in the area of XR under the title “W4 Games and Meta Team Up to Expand Open-Source Godot Ecosystem on Meta Quest“. As you probably know, I’m not necessarily a big fan of Meta, but I see this type of collaborations in the area of XR as a big boost for development and value for the development ofRead More

Helge Maus 2024

Dear Followers, Today is officially my second day at work and I would therefore like to wish you all a healthy, successful and happy year 2024. I wish you many creative thoughts and projects. I would also like to thank my dear Patreons, for their support and loyalty. Their constant support means a lot to me and it motivates me to stay on track with my vision: I want toRead More

Godot Game Engine - Cooperation with Google and The Forge

Yesterday a new partnership between Google, The Forge and the Godot Foundation was announced on the Godot Blog. The goal is to optimize and expand Godot’s mobile engine for Vulkan-enabled devices, i.e. Android devices. However, changes and enhancements in this area will also be useful for other mobile devices as the Godot code will be optimized. From the announcement and the social media posts from Godot Foundation Members you canRead More

Godot 4.2 released!

Godot is an open-source general purpose game engine aiming at helping you develop both 2D and 3D games. It’s powerful, fast, light and easy to learn. The new version Godot 4.2 has been available since yesterday after an active beta phase. This update is important because the Godot 4.x branch was a very big step towards modernization, performance and feature expansion. Many workflows between Godot 3.x and Godot 4.x wereRead More