The Godot game engine is rapidly developing into a strong alternative to established commercial giants like Unity or Unreal. Especially in the indie games sector, the Godot game engine offers everything you need for stable and flexible development of desktop and mobile games, without having to worry about licensing fees and regulations. Well-structured training courses and seminars can provide an effective introduction to Godot and development in this engine. ForRead More
Godot 4.4 was released at the beginning of March. The update was another major step forward for the free, open-source game engine Godot, bringing numerous new features and improvements. Highlights included the integration of the external 3D physics engine Jolt, the interactive in-game editor, game stuttering solving with a new ubershader system and AgX tone mapping. And many, many more small improvement … You can find a complete overview here:Read More
Done – my first German-language “Godot Fundamentals” (“Grundlagen der Game Entwicklung mit der Godot Game Engine”) course took place last week. Further advanced courses are already planned. More information here: http://www.pixeltrain.net/events/ This marks another milestone in the restructuring of my training offerings towards FOSS:In addition to “Blender for Production” now also “Indie Game Development with Godot”. I believe indie productions are important for the creative future!
Finally the new Godot Engine showreel for 2024 is out and and shows the work of so many talented and motivated game developers. Amazing! 👉 https://youtu.be/n1Lon_Q2T18?si=oAbSIvFzgT2-g-kC Keep in mind that there are many, many more games out there made with Godot. This is only the tip of the iceberg. Thanks to all the developers and supporters of this amazing free and open-source game engine. And, if you are interested, here
Today another development snapshot of the coming Godot version 4.4 is out.👉 https://godotengine.org/article/dev-snapshot-godot-4-4-dev-6/ So for everyone who wants to play with the new version or test some features you can now download this version from the Godot’s website: 👉 https://godotengine.org/ Beside of the many, many small improvements and bugfixes there are also again some new features adding to the others which were added in the dev snapshots for Godot 4.4 before.Read More
Möchtest Du lernen wie man 2D- oder 3D-Spiele in der freien open-source Godot Game Engine entwickelt? Dann möchte ich Euch heute stolz zwei neue Trainings in Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH vorstellen. Wir haben nun zwei aufeinander aufbauenende Kurse (live online, in Deutsch) im Programm.Ich freue mich schon so, mit Euch zu arbeiten: Godot Einführungskurs – Game-Entwicklung für 2D & 3D👉 https://visualisierungs-akademie.ch/de/kurs/godot-einfuhrungskurs/110d03e5-680d-414d-9521-7d46567f0712 Godot – Aufbaukurs – 3D Games entwickeln👉Read More
Today I want to share an article I found online about Indie productions in animation, games or even other media, why they exist and most importantly what drives them. It answers questions like “Why can an animated short can be produced, when companies like Disney or Pixar need millions of dollars and huge teams?”Why are indie productions really often more attractive than mainstream media? “Indie stories are magic. They haveRead More
Great Godot news – W4 Games and Second Dinner studio announced a strategic partnership.Some thoughts and info here on my (free) Patreon: 👉 https://www.patreon.com/posts/second-dinner-in-109646377?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link I am so thrilled, that the Godot as a free and open-source Game engine gets more and more visibility in the Games Develpment World.If you are looking for training or coaching in Godot Game Development please reach out to me: https://www.linkedin.com/in/pixeltrain/
Shortly before GDC 2024, W4 Games and Meta announced a new collaboration in the area of XR under the title “W4 Games and Meta Team Up to Expand Open-Source Godot Ecosystem on Meta Quest“. As you probably know, I’m not necessarily a big fan of Meta, but I see this type of collaborations in the area of XR as a big boost for development and value for the development ofRead More