Godot 4.2 released!

Godot is an open-source general purpose game engine aiming at helping you develop both 2D and 3D games. It’s powerful, fast, light and easy to learn. The new version Godot 4.2 has been available since yesterday after an active beta phase. This update is important because the Godot 4.x branch was a very big step towards modernization, performance and feature expansion. Many workflows between Godot 3.x and Godot 4.x wereRead More

Due to the new status that Godot has now acquired as a free open source 2D & 3D game engine for many newcomers, I would like to give you more news and information about this great project on my Patreon and blog. As some of you have read here in the past, I discovered Godot some time ago and have spent a lot of time there since then. The GodotRead More

  Lerne in unserer Reihe “First Steps” in nur 3 Tagen die grundlegenden Arbeitsweisen in MAYA, NUKE, HOUDINI FX oder UNITY von Helge Maus. In kleinen Gruppen bleibt Zeit für Fragen und das Gelernte gleich umzusetzen. EUER VORTEIL: Falls Ihr Euch kein Individual-Training leisten möchtet, könnt Ihr in unserer “First Steps”-Trainingsreihe kostengünstig von Helges Wissen und grandioser Trainingsqualität profitieren. Also, wir sehen uns im pixeltrain studio. Infos zu Anreise, UnterkunftRead More