Just finished the Blender Market shop for our new publication.At the moment it’s just the new “Blender Fundamentals Training”, but many more will follow in the near future. Promise 🙂 https://blendermarket.com/creators/pixeltrain3d
Helge’s new publication – a step-by-step Introduction into Blender – is out on November 22, 2022! In 114 lessons with a duration of 20+ hours, Helge takes you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. This training is designed to get you up and running quickly, enabling you with the skills needed to work effectivelyRead More
Helge is speaking about Blender at the amazing Girona Film Festival on Saturday, Nov. 12, 10:00 – 12:00 Great to see Blender in action on so many creative projects. Here’s the full program:https://programa.gironafilmfestival.com My sessions are Saturday, Nov. 12, 10:00-12:00: Blender 3.3 – The free Production studio for IndiesBlender 3.3 – Rigging, Animation & non-realistic rendering (NPR)
The amazing program for the VIEW Conference 2022 (https://www.viewconference.it) is online! If you join this year’s Conference you will have the chance to start your Blender journey with 3 workshops for beginners: Blender 3.3: The Free Production Studio for IndiesTuesday 18th, 14:00 – 15:00 Blender 3.3: First Steps into Rigging of Props and Characters in BlenderSunday 16th, 10:00-12:30 Blender 3.3: First Steps into Blender’s 3D Animation System & 2D Grease PencilMonday 17th, 11:15 –Read More
Do you know BagaPie? The BagaPie Modifier is an “all in one” free Blender addon, you can use it for any purpose by Antoine Bagattini. Also watch the version V6 reel to understand a little bit more, what this great tool is capable of: https://youtu.be/FlLotEd0zFU And the BagaPie version for Blender 3 feature reel: It started as a collection of cool tools for lazy artists and has evolved over theRead More
The next version of Blender, version Blender 3.3 LTS, is coming at the beginning of September 2022. At the moment I am testing the Alpha version to follow the developent of the new features of this version. As a LTS version, it will then receive bugfixes for 2 years, so it is a big milestone for development and production. One of the most exciting features will be the new HairRead More
I had two great and relaxing days with my Blender 3.2 Fundamentals training attendees last week.Such a pleasure to work with artists around the world and helping them to start their journey in this powerful environment. 🎉 The next two workshops (2-days, German language) will be 14.+15. July (Photorealistic and NPR Rendering) and 18.+19. August (Rigging & Animation). And, the new Blender Fundamentals training will be 29.+30. Sept 2022. IfRead More
We have good news for everyone who wants to dive into Blender, learn the Fundamentals, and beyond.Together with Visualisierungs-Akademie Schweiz GmbH, I will host another season of Blender online workshops in German language this summer.Starting in June with 2 days of Blender Fundamentals, after that in July we have 2 days deep dive into Rendering in Cycles and Eevee and then in August 2022, we finish with another 2 daysRead More
How to solve an un-solvable shot without parallax? In this lesson we will talk about that. Have fun! Helge These topics are covered in this tutorial: Importance of Nodal Shots for production Analyzing the shot Trying to solve with semi automatic tracking Detect features Camera Settings Solving Keyframes Finding problematic trackers Cleaning up trackers automatically Indicators for a nodal shot in the result Start again, but the right way ClearingRead More
Here is the next lesson of the Tracking Workshop. This time we will talk about semi-automatic tracking, which is a way of adding many trackers for shots, where you don’t want to add supervised trackers. Hope you like the lesson 🙂