RenderMan 24.1 in Blender 2.93 LTS

I have to say, I’m pretty impressed with the great and well-done integration of Pixar RenderMan 24.1 into Blender. It’s just great to be able to use the same shader networks in Blender and Houdini FX, to exchange them without any problems and finally to be able to write out all the desired AOVs for NUKE from Blender.  I think, this will be a good topic for an Introduction …Read More

>> Introduction to Blender | Visualisierungsakademie Schweiz, September 2021 On September 16 and 17 I will teach you online taking your first steps in Blender.If you are interested, please check out the detailed information here:https://visualisierungs-akademie.ch/bildung/blender-einfuehrungskurs/ On request I also teach this online course in English. Please do not hesitate to ask your questions (info(at) pixeltrain.net). I am always happy, to hear from everyone who is interested to become an ArtistRead More

Here are the new features: https://www.blender.org/download/releases/2-93/ And the cool new features reel: https://youtu.be/fxNlpQYRz7s Such a great final release for Blender 2+ series – now the Blender 3 can come! Thanks to all the great developers! P.S. If you want to start now, my next Blender Animation & Rigging Training (German) is June 17 + 18, 2021. More information: http://www.pixeltrain.net/events/ If you like Helge’s Tutorials, give him some support to goRead More

As many of you know, I am a huge fan of Blender. I’m convinced that this free software will be a new industry standard for many visualization and animation projects in the future. I use Blender with Houdini FX in my trainings and also for personal projects all the time. Besides Cycles and Eevee I am also using LuxCore Renderer for photorealistic rendering with deep ray counts, complex camera effectsRead More

Here is a new tutorial for my series “Blender for Production“. This time we will talk about an exciting software combination because we start setting up a Blender to NUKE pipeline. YES – Blender is an excellent choice as a 3d application and so it is important to learn how to use it together with Nuke in a compositing pipeline. This series has three parts. These are the topics: HowRead More

>> Introduction to Blender | Visualisierungsakademie Schweiz, May 2021 On May 20 and 21 I will teach you online taking your first steps in Blender.If you are interested, please check out the detailed information here:https://visualisierungs-akademie.ch/bildung/blender-einfuehrungskurs/ On request I also teach this online course in English. Please do not hesitate to ask your questions (info(at) pixeltrain.net). I am always happy, to hear from everyone who is interested to become an ArtistRead More

The first module of my „Blender 2.9 for Production“ series is done. In this first module we’ve talked about the build-in node-based Compositor of Blender 2.9 and how to work with it in an effective integrated workflow. You have learned how you set up Render-Layers and -Passes and how to work also with external OpenEXRs from other 3D-Applications and Renderers. My conclusion is, that this Compositor is a really powerfulRead More

Learn the Compositing Workflow inside of Blender! Today, I have started a new tutorial series for Blender 2.9 “Blender 2.9 for Production”. This tutorial series „Blender 2.9 for Production“ focuses on Blender 2.9 as a full Production Suite for (Indie) 3D- & VFX Productions. In this tutorials, I will explain how to work with the different Modules of Blender 2.9 and how they are connected to each other. I willRead More

Start your Blender 2.9 Journey now! Blender 2.9 – A full production suite for 3D, VFX and Animation. Next to my beloved Houdini FX, Blender is for me the solutions for Modeling, Animation and PreViz. As you may have seen, I have published the last days 4 free tutorials about the new features of Blender 2.9.You find them on my YouTube channel: https://www.youtube.com/pixeltrain3DVFXTrainings If you now have the feeling, thatRead More