Helge Maus 2024

Dear Followers, Today is officially my second day at work and I would therefore like to wish you all a healthy, successful and happy year 2024. I wish you many creative thoughts and projects. I would also like to thank my dear Patreons, for their support and loyalty. Their constant support means a lot to me and it motivates me to stay on track with my vision: I want toRead More

Helge Maus / pixeltrain talking about Blender for Production at the View Conference

Some time ago I had the pleasure to talk to Kirill (Kyrylo) Tokarev from 80.lv about the State of Blender in the industry, how to learn it and my personal journey into the 3d & vfx industry: https://80.lv/articles/helge-maus-on-the-state-of-blender-and-how-to-learn-it/ Hope you like it and find some inspiration in it! Helge P.S. You can also follow me on my (free) Patreon:https://www.patreon.com/posts/interview-about-95061738?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

Godot Game Engine - Cooperation with Google and The Forge

Yesterday a new partnership between Google, The Forge and the Godot Foundation was announced on the Godot Blog. The goal is to optimize and expand Godot’s mobile engine for Vulkan-enabled devices, i.e. Android devices. However, changes and enhancements in this area will also be useful for other mobile devices as the Godot code will be optimized. From the announcement and the social media posts from Godot Foundation Members you canRead More

Godot 4.2 released!

Godot is an open-source general purpose game engine aiming at helping you develop both 2D and 3D games. It’s powerful, fast, light and easy to learn. The new version Godot 4.2 has been available since yesterday after an active beta phase. This update is important because the Godot 4.x branch was a very big step towards modernization, performance and feature expansion. Many workflows between Godot 3.x and Godot 4.x wereRead More

Blender Shortfilm "Supertramp" by Fabrizio Gammardella

Some time ago I’ve written about the Shortfilm “Supertramp” by Fabrizio Gammardella. It was made in Blender by a small team of talented artists. At the moment there is the opportunity to watch it in the free section of the Festival del Cinema di Salerno. https://show.festivaldelcinema.it/animazione/supertramp/ The film is heartbreaking on one side, but also a wonderful experience to watch. The animation of the dog and the communication without wordsRead More

pixeltrain Blender Academy 2024

🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More

MACHIN3tools_1.6.0

Today I would like to introduce you to a free Blender add-on that I constantly use in my daily work with Blender: Machin3Tools. This add-on is a detailed and very complex collection of functions and tools that complement but also change Blender’s functionality.The nice thing about this add-on is that you can choose which functions are useful for your own workflow in the preferences. In my case I only useRead More

Blender Flip Fluids Add-on

Today I would like to introduce you to one of my frequently used tools from the “Blender for Production” series: Blender Flip Fluids Add-on . Flip Fluids is a paid add-on that seems quite expensive at around $75 for a Blender add-on.So a little background information about this add-on. Trailer Blender itself has a fluid engine called Mantaflow. Mantaflow is able to simulate liquids, fire, smoke and the like. Mantaflow’sRead More

pixeltrain’s Academy 2023

Would you like to learn Blender in a well-founded and practice-oriented way? Without watching hundreds of redundant and shallow tutorials? Then our pixeltrain Academy 2023 is just right for you. Learn online, with live teaching session, in small groups and with personal mentoring from Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The next Blender Fundamentals module startsRead More

Due to the new status that Godot has now acquired as a free open source 2D & 3D game engine for many newcomers, I would like to give you more news and information about this great project on my Patreon and blog. As some of you have read here in the past, I discovered Godot some time ago and have spent a lot of time there since then. The GodotRead More