
Done – my first German-language “Godot Fundamentals” (“Grundlagen der Game Entwicklung mit der Godot Game Engine”) course took place last week. Further advanced courses are already planned.
More information here: http://www.pixeltrain.net/events/
This marks another milestone in the restructuring of my training offerings towards FOSS:
In addition to “Blender for Production” now also “Indie Game Development with Godot”.
I believe indie productions are important for the creative future!