pixeltrain Blender Academy 2024

🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More

Blender Flip Fluids Add-on

Today I would like to introduce you to one of my frequently used tools from the “Blender for Production” series: Blender Flip Fluids Add-on . Flip Fluids is a paid add-on that seems quite expensive at around $75 for a Blender add-on.So a little background information about this add-on. Trailer Blender itself has a fluid engine called Mantaflow. Mantaflow is able to simulate liquids, fire, smoke and the like. Mantaflow’sRead More

Blender Anime style Animation by DillonGoo Studios

Did you know, that Blender is not only a great 3D-Animation application with photorealistic rendering, but is also powerful application to mimic classic 2D-Shading and Animation? No, I’m not talking about 2D-Animation with Grease Pencil, but 3D-Scenes and Objects with 2D-Shading. One studio, which is masting this artform, is DillonGoo Studios (https://www.dillongoostudios.com/) Beside of their forked Blender version for this style and their great demos they now deliver an episodicalRead More

This year I have again the great honor of being invited to speak at the View Conference 2023.The View Conference in Turin is an exciting and creative place for inspiration, exchange and networking for the 3D, VFX, animation and games industry. And all of this in a wonderful ambience.That’s why I’m pleased to be able to offer 3 exciting and intensive Blender hands-on workshops: 👉 Blender – Animation Tools IntroductionRead More

Blender Grundlagen Schulung mit Helge Maus / pixeltrain

Möchtest Du eine schnelle und fundierte Einführung in Blender 3D haben?In Zusammenarbeit mit der Visualisierungs-Akademie biete ich einige zweitägige deutschsprachige Online-Kurse / Schulungen (live) an. Es handelt sich um kleine Gruppengrößen bis 5 Personen. Blender 3.6 – Grundlagen (21. + 22. Sept 2023)https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc Und wenn Du Dein Blender Know-How weiter ausbauen möchtest, hier direkt zwei weitere Aufbau-Kurse. Photorealistisches- & NPR-Rendering in Blender 3.6 – Cycles & Eevee (26. + 27.Read More

Blender Fundamentals Publication by Helge Maus / pixeltrain

Today, I have added another Plus+ chapter “Working with UVs” to my Blender Fundamentals Publication. This additional content is free for everyone who has bought the publication in the past. Also I’m working on more Plus+ content for the future. The publication „pixeltrain – Blender Fundamentals >> Fast Forward“ by Senior 3D & VFX trainer Helge Maus is a complete Introduction to Blender 3D.  Meanwhile the publication is around 25Read More

Helge Maus editing the Blender Fundamentals Training

Just finished capturing the next 2-hours free addition to my “Blender Fundamentals” publication.This time we tackle “UV mapping and packing inside of Blender 3.6“. With this coming Plus+ chapter the “Blender Fundamentals” publication will grow now to 25 hours of dense content. As said, this and more updated content will come to the Publication in the future, so you can start learning today and get all the updates for freeRead More

Blender for Production - Production Helpers - Faster Management with the Modifier Tools Add-on

This series „Blender for Production“ focuses on Blender as a full Production Suite for (Indie) 3D- & VFX Productions. I will explain how to work with the different Modules of Blender and how they are connected. Also, I will give you an introduction to the specific functionalities, but also the production context and workflows, which can help you to use Blender in your productions.  In this tutorial we will talk aboutRead More

One thing I really love about working with FOSS (Free and Open-Source Software) is that there are so many different ways to help and collaborate with each other. Anyone can use the software immediately, no matter what their budget or where they are in their creative career. However, I am just as happy to give something back to the projects so that others can benefit as well and not justRead More