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Helge Maus

Blender for Production | Godot Game Development
Helge Maus
Helge Maus

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Jetzt lerne ich Java 5

1. February 2005 By adminLeave a comment

Autor: Helge Maus Verlag: Markt & Technik Preis: Euro 39,95 ISBN: 978-3-8272-0754-8

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About me

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Helge Maus

Blender for Production | Godot & Unity Artist

As a child, I scripted the first 3D animations on my C64. I was fascinated by the first special effects in films like „The Neverending Story“, „Flash Gordon“ and of course „Star Trek“ and „Star Wars“. After that I watched pretty much every SciFi and Fantasy film and tried to learn creating these worlds on the computer. The enthusiasm for the animated, computer-generated moving image has never let go of me and I certainly will never let go of it. Today I am happy that I can not only explain this world to other enthusiasts, but also bring it closer to them. I want to achieve it over and over again that 3D & vfx-Artists learn to understand their tools with joy and depth, with the goal that their ideas and visions learn to fly!

Recent Posts

  • Blender Modeling Course in December 2025
  • Godot Engine 4.6 dev 5 is available!
  • Reworking my DaVinci Resolve & Fusion tutorials collection
  • Blender 5.0 has arrived!
  • Godot Engine 2025 Showreel

pixeltrain Tag-Cloud

3D 3D-Camera-Tracking Adobe Animation b3d Blender Blender 3D Blender3d Blender 3d lernen Blender 3D Schulung Blender 3D Training Blender for Production Blender Rendering Compositing Cycles Digital Production Freie Online-Videos Game Development Godot Godot Engine Godot Game Engine Godot Training Helge Maus Houdini HOUDINI FX Houdini Practice Hour NUKE NUKE 6 NUKE 7 NUKEX NUKEX 6 pixeltrain Schulung Schulungs-DVD SideFX SynthEyes Training Tutorial VFX vfx compositing Video Videotraining Videotutorial Workshop X-Particles

Happy to meet You!

Helge Maus

www.pixeltrain.net info@pixeltrain.net
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