FREE Video-Tutorial >> Houdini MoGraph – Trails & Plexus
Hier nun die zweite Tutorial-Serie zu HOUDINI FX für Motion Graphics.
Helge hat diese Filme auch wieder auf Englisch aufgenommen.
Wir hoffen, dass Euch die Filme gefallen und Euch viel neues Wissen geben.
Viele Grüße
Helge und sein Team
In this series, 3D- & VFX-Trainer Helge Maus (pixeltrain.de) demonstrates, how the procedural approach of Houdini FX can help the artist to be more effective in the fields of Motion Graphics, Creation and Commercials.
Step by step he shows how you can generate points on surfaces and volumes, move them without complex particle systems, connect them with a Plexus Effect and generate trails through different approaches. Finally, he shows how to render these effects in Mantra and how to use the needed attributes.
You will find more information about in-house training, online coachings and vfx-academies at pixeltrain.de .
Helge Maus is a 3D & VFX-Trainer ( linkedin.com/in/pixeltrain/ )
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02_01 Generating moving points
02_02 Create a PLEXUS Effect
02_03 Building Trails in Houdini
02_04 Using Volumes, FlowFields & Volume-Velocity