Blender for Production – Blender 3.0 to NUKE Workflow – 04 Cryptomatte Fix, CyclesX & Build Export Nodes Add-on

My new tutorial is out – Blender 3.0 to NUKE Workflow – 04 Cryptomatte Fix, CyclesX & Build Export Nodes Add-on

In this tutorial, we will talk about the changes in Blender 3.0 and NUKE 13.0v5 and fix the Cryptomatte problems some of you have been fighting with.

Also I go though the process of exporting Multilayer EXRs from Blender to NUKE again and show how to make EXR sequences for every pass separately.

Then I demonstrate you a fast Blender Add-on, which builds your export node trees in the Blender compositor automatically for you and how to generate a World Position Pass in Cycles X.

YouTube: https://www.youtube.com/pixeltrain3DVFXTrainings

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