Today we switch gears – this is my first Blender tutorial of this year. It’s a beginners lesson from my “Blender Fundamentals” publication and teaches you how you can work with different transform orientations. I hope you like it. I’m quit curious if also some long-time Blender users find some new tips and tricks in it 😎 You find this tutorial as always on my YouTube channel: 👉Â https://youtu.be/an8IXdtTQbo In thisRead More
The End of the year brings us time to reflect, relax and to learn something new! Let’s start learning Blender with our „pixeltrain Blender Fundamentals – Fast Forward“ publication. 👉 YouTube Trailer More than 20+ hours of content in over 114 lessons.Learn everything you need to know for beginners and folks from other 3D applications. Our gift for you is a Holiday Voucher for VIMEO VOD or GUMROAD.Use „XMAS2022“ atRead More
One month after launching our “pixeltrain Blender Fundamentals” publication, we added today another Plus+ content chapter with more than 2.5 hours (12 lessons) to the package. Free for every existing customer, of course 🙂 You now get a guided Introduction to the Blender Sculpting environment, it’s tools and workflows like Dyntopo, Remeshing and Multires. Also we work on two little projects to practice the new learned skills. The full publicationRead More
The amazing program for the VIEW Conference 2022 (https://www.viewconference.it) is online! If you join this year’s Conference you will have the chance to start your Blender journey with 3 workshops for beginners: Blender 3.3: The Free Production Studio for IndiesTuesday 18th, 14:00 – 15:00 Blender 3.3: First Steps into Rigging of Props and Characters in BlenderSunday 16th, 10:00-12:30 Blender 3.3: First Steps into Blender’s 3D Animation System & 2D Grease PencilMonday 17th, 11:15 –Read More
Do you know BagaPie? The BagaPie Modifier is an “all in one” free Blender addon, you can use it for any purpose by Antoine Bagattini. Also watch the version V6 reel to understand a little bit more, what this great tool is capable of: https://youtu.be/FlLotEd0zFU And the BagaPie version for Blender 3 feature reel: It started as a collection of cool tools for lazy artists and has evolved over theRead More
I had two great and relaxing days with my Blender 3.2 Fundamentals training attendees last week.Such a pleasure to work with artists around the world and helping them to start their journey in this powerful environment. 🎉 The next two workshops (2-days, German language) will be 14.+15. July (Photorealistic and NPR Rendering) and 18.+19. August (Rigging & Animation). And, the new Blender Fundamentals training will be 29.+30. Sept 2022. IfRead More
Here is the next lesson of the Tracking Workshop. This time we will talk about semi-automatic tracking, which is a way of adding many trackers for shots, where you don’t want to add supervised trackers. Hope you like the lesson 🙂
Today, I’ve just published my next Blender 3.0 tutorial.We talk about 3D-Object Integration, Shadow Catchers & Rotoscoping in Blender 3.1 after 3D-Tracking. It’s part of my free “Blender for Production” series. Have fun!
Shortly after Sprite Fright, Blender Studio has today announced the next Blender Studio Project. The goal is to develop a high-visual-impact, action-packed 2-minutes-long animation, which is is inspired by the game cinematics and realtime demos formats. The main goals, beside of making a great short like always, are: – Challenge Blender and the creative team to make characters and environments at an unprecedented level of realism and complexity – PushRead More
In todays lesson we will dive into the Camera-Tracking Workflow of a scene inside Blender 3.0 . You will learn about “good and bad trackers”, solving strategies, build a reconstruction scene and most important, how to get your solve error down. Hope you like it! Helge In this tutorial series, we will talk about Blender as a solution for 3D Camera and Object Tracking. Step by Step you will learnRead More