Blender Kurse 2026 mit Helge Maus - pixeltrain

🇩🇪 Mein nächstes Blender Grundlagen Training (remote / in Deutsch) findet am 20. & 21. August 2026 in Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH statt. 

In diesem 2-tägigen Online-Training lernst Du Blender von Grund auf kennen.

Wir starten mit der Einführung in die Benutzeroberfläche, lernen Polygon-Modelling mit den zahlreichen Blender Werkzeugen kennen und bauen kleine Szenen.

Anschließend beleuchten wir diese mit verschiedenen Techniken (Sky, HDRIs, Lichtquellen), texturieren die Objekte und lernen den leistungsstarken Shader Editor von Blender kennen. Ein besonderer Fokus wird auf das Erlernen der beiden in Blender integrierten Render-Engines Cycles und EEVEE gelegt und das finale Rendering.

Zum Abschluss machen wir noch einen kurzen Abstecher in die Welt der Animation mit Hilfe von bewegten Cameras und rendern eine kleine Animation.

Zum Ende des Kurses bist Du in der Lage, in Blender erste eigene Projekte umzusetzen.

Ich freue mich auf Dich!

Helge

P.S. Mehr Informationen über Blender for Production oder Godot Game Development findest Du auf meinem Patreon:
https://www.patreon.com/c/pixeltrain3d/posts

🇬🇧 My next Blender Fundamentals training (remote / in German) will take place on August 20th & 21st, 2026, in cooperation with the Visualization Academy Switzerland GmbH.

In this two-day online training, you’ll learn Blender from the ground up.

We’ll start with an introduction to the user interface, learn polygon modeling with Blender’s numerous tools, and build small scenes.

Then we’ll illuminate these scenes using various techniques (sky, HDRIs, light sources), texture the objects, and explore Blender’s powerful shader editor. Special emphasis will be placed on learning about the two integrated render engines in Blender, Cycles and EEVEE, and the final rendering process.

Finally, we’ll take a brief look at animation using moving cameras and render a short animation.

By the end of the course, you’ll be able to implement your first projects in Blender.

I look forward to seeing you there!

Helge

P.S. More information about Blender for Production oder Godot Game Development? Visit my Patreon:
https://www.patreon.com/c/pixeltrain3d/posts

Helge Maus - Senior Trainer & Mentor 3d | animation | game art | game dev

The year is slowly coming to an end, and with it, our Blender training calendar for this year.

My last Blender Modeling course (2 days) in collaboration with Visualisierungs-Akademie Schweiz will take place online on December 18th and 19th. This is a german course.

Here’s the link to the course:
👉 https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea

If you’d like to learn Blender or Godot online in English, check out the pixeltrain Academy website:
👉 https://www.pixeltrain.net/pixeltrains-academy/

Have a amazing weekend! 🙂

Helge

pixeltrain | Helge Maus is teaching online Blender & Godot

Here are the next dates for my Blender training courses (German and English, remote).
The German-language courses will be held in collaboration with the Visualisierungs-Akademie Schweiz GmbH:

🇩🇪 Blender Introduction Course, May 22 + May 23:
https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc

🇩🇪 Blender Rendering Course, June 12 and June 13:
https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b

🇩🇪 Blender Animation Course, July 3 and July 4:
https://visualisierungs-akademie.ch/de/kurs/blender-animationskurs/68ff897c-f766-4119-bea3-9f3422704d2f

🇩🇪 Blender Modeling Course, July 24 and July 25:
https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea

The dates of my English Blender training courses (English, remote) are also available.
These courses consist of 4 sessions, each a half-day long.

🇬🇧 Blender Fundamentals course, starting May 22 + May 23:
https://www.pixeltrain.net/pixeltrains-academy/

🇬🇧 Blender Shading & Rendering course, starting June 09 + June 10:
https://www.pixeltrain.net/pixeltrains-academy/

🇬🇧 Blender Rigging & Animation course, starting July 07 + July 08:
https://www.pixeltrain.net/pixeltrains-academy/

More information and all dates can be found on my website.
Please contact me if you have any questions or specific training requests!

Blender 4.4.1 is released!

The first bug fix update for the current stable version of Blender has been released:

Blender 4.4.1
https://www.blender.org/download/

This version contains 108 bug fixes. A detailed list of changes and fixes can be found here:
https://developer.blender.org/docs/release_notes/4.4/corrective_releases/

At the same time, the current LTS (long-term support version) of Blender has been updated to Blender 4.2.9.

Enjoy Blender!

PS. If you are looking for a “Blender Fundamentals class (English)” / “Blender Einführungs Kurs (deutsch)” you can find my details on: https://www.pixeltrain.net/events/

pixeltrain Blender Academy 2025 with Senior 3D-vfx-GameDev Trainer Helge Maus

Let’s go into a successful and creative year 2025.

If you want to learn Blender in a structured and practice-proven way, then I would like to introduce you to our pixeltrain Blender Academy.

With our module course system you build your own learning path tailored to your needs. The modules can be booked separately according to needs and prior knowledge.

pixeltrain’s Academy is characterized by small learning groups, well-structured units while keeping room to meet the needs of each individual.

All sessions are held live by Senior 3D & VFX trainer Helge Maus.

Module 1: Blender Fundamentals
20.+21. Jan.’25
27.+28. Jan.’25

Module 2: Blender Shading & Rendering
10.+11. Feb.’25
17.+18. Feb.’25

Module 3: Blender Animation & Rigging System
10.+11. Mar.’25
17.+18. Mar.’25

What’s included?

– Each module consists of 4 live sessions with a total length of 16 hours (4 x 4 hours)
– Each module takes two weeks with two sessions each week (Tuesday + Wednesday)
– Live sessions + downloadable recordings of each session
– Exercises + feedback
– Private discord channel for the students

Information and registration:
👉 https://www.pixeltrain.net/pixeltrains-academy/

If you have any questions, please let me know 🙂

pixeltrain | Helge Maus is teaching online Blender & Godot

You are looking for an online class for your Blender Learning Path with a well structured curriculum?
 With our module course system you build your own learning path tailored to your needs. You can book only one or two or all the modules, however you want 🙂

pixeltrain’s Academy is characterized by small learning groups, well-structured units while keeping room to meet the needs of each individual.

All sessions are held live by Senior 3D & VFX trainer Helge Maus.

Module 1: Blender Fundamentals
20.+21. Jan. ’25
27.+28. Jan. ’25

Module 2: Blender Shading & Rendering
10.+11. Feb. ’25
17.+18. Feb. ’25

Module 3: Blender Animation & Rigging System
10.+11. Mar. ’25
17.+18. Mar. ’25

What we offer:
– Each module consists of 4 live sessions with a total length of 16 hours (4 x 4 hours)
– Each module takes two weeks with two sessions each week (Tuesday + Wednesday)
– Live sessions + downloadable recordings of each session
– Exercises + feedback
– Private discord channel for the students

Information and registration:
👉 https://www.pixeltrain.net/pixeltrains-academy/

If you have any questions, please let me know 🙂

Blender Kurse mit 3D Senior Trainer Helge Maus / pixeltrain

The last Blender training courses for this year still have a few seats available. I’m looking forward to help you deepen your Blender production knowlege.

These trainings are delivered in person by Senior Trainer & Mentor Helge Maus.
Helge teaches 3D-, VFX & Game software and workflows for over 20 years.

If you are interested in an individual Blender or Godot Game Engine training with Helge Maus, you can reach us by email info(at)pixeltrain.net.

Blender – Shading, Lighting & Rendering

Nov. 28.+29, online, German language

👉 https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b

Two days of intensive training for everyone who wants to use Blender to create sophisticated materials, shaders and visualizations for architecture, product design, games & film. In addition to photorealistic rendering, you will also learn techniques for non-photorealistic rendering for animation, motion design, manga, comics and architecture.

Blender – Animation & Rigging

Dec. 05.+06, online, German language

👉 https://visualisierungs-akademie.ch/de/kurs/blender-animationskurs/68ff897c-f766-4119-bea3-9f3422704d2f

Learn the powerful Blender animation system from scratch. Immerse yourself in the various editors such as Dopesheet, Curves and NLA and learn how to bring your scenes to life. We also dive into the exciting world of rigging in Blender. Learn about organic and non-organic rigging, as well as the powerful built-in add-on Rigify.

P.S. If you are looking for these training in English or for your company, please reach out to me. Let’s talk!

Blender Kurse mit 3D Senior Trainer Helge Maus / pixeltrain

Blender Trainings in 2024

(English below 👇 )
Das zweite Trainings-Semester 2024 hat begonnen und diese Woche starte ich mit dem ersten 2-tägigen Blender Fundamentals Kurs. Wie immer in Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH.

In den jeweils 2 Tagen lernst Du online mit mir in deutscher Sprache Blender praxisnah kennen. Die Gruppen sind klein, so dass jeder genug Zeit bekommt seine Fragen zu stellen und optimal zu lernen.

Wir haben noch frei Plätze 😉

Blender Fundamentals
29.+ 30. August
👉 https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc

Blender Shading und Rendering
26.+ 27. Sept
👉 https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b

Blender Animation & Rigging
10.+ 11. Okt
👉 https://visualisierungs-akademie.ch/de/kurs/blender-animationskurs/68ff897c-f766-4119-bea3-9f3422704d2f

Blender Polygon Modeling
24.+ 25. Okt
👉 https://visualisierungs-akademie.ch/de/kurs/blender-modelingkurs/ff1b0321-e948-41c1-bca6-1c23651e75ea


(english)
P.S. If you are looking for these training in english, please let me know as DM.
I also deliver corporate remote training for all kinds of Blender topics.

The second training semester of 2024 has begun and this week I’m starting the first 2-day Blender Fundamentals course. As always in collaboration with the Visualization Academy.

During the 2 days you will get to know Blender in a practical way online with me in German. The groups are small so that everyone has enough time to ask their questions and learn optimally.

We still have seats available 😉

P.S. If you are looking for these training in english, please let me know as DM.
I also deliver corporate remote training for all kinds of Blender topics.

Blender Rendering & Shading Schulung mit Helge Maus / pixeltrain

In Zusammenarbeit mit der Visualisierungs-Akademie Schweiz GmbH bieten wir ein komplettes Blender Curriculum mit deutschsprachigen Live-Online-Klassenraum-Trainings an.

Unser “Blender Rendering & Shading” Training (2-Tage Workshop) findet am 04. + 05. April 2024 statt. Sei mit dabei!

Informationen und Anmeldung auf der Website:
https://visualisierungs-akademie.ch/de/kurs/blender-renderingkurs/98514946-325f-4818-bcdb-4f6b351a490b

Bei Fragen hierzu stehe ich gerne zur Verfügung 🙂

P.S. If you are interested in an english class for Blender or an english company training please contact me on info(at)pixeltrain.net .

pixeltrain Blender Academy 2024

🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now!

Would you like to learn Blender in a well-founded and practice-oriented way?
Without watching hundreds of redundant and shallow tutorials?

Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus.

Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals.

The next Blender Fundamentals module starts on January 19th 2024, the Blender Shading & Rendering module on January 26th and Blender Animationsystem on January 31th.

You can find more information here:

👉 http://www.pixeltrain.net/pixeltrains-academy/

For questions and registrations, I am available directly at info@pixeltrain.net .

Have fun!

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