For more than 20 years Helge Maus, head of pixeltrain, works in the creative industry as a trainer, consultant and author.

Amongst other tasks he has worked as a freelance product expert for Adobe Systems and Maxon and is a popular speaker and master class trainer at international industry events such as FMX, VIEW Conference, IBC, Mouvo, etc. Through his training publications and tutorials, he is known to a generation of artists.

Because of his many years of production and training experience and his regular participation in beta programs for Adobe, Maxon, Solidangle and Autodesk over the last two decades, he is constantly dealing with the latest technologies and developments.


Long-time industry expert Helge Maus and his team of pixeltrain offer you functional knowledge in the areas of 3D Visualization & 3D Animation, Motion Design, Compositing and VFX.

In this process industry-specific solutions such as

>> Blender | Houdini FX | UNITY

3D & VFX Compositing
>> Foundry NUKEX . Fusion Studio . Mocha Pro

Motion Design, FUI & HUDs
>> sideFX Houdini FX | Fusion Studio

VFX & Simulation, Terrains, Oceans, Crowds
>> sideFX Houdini FX

Character & Animation Workflow
>> Blender . Blender Grease Pencil

Real-time Visualization, VR, AR & Real-time Filmmaking
>> Unity | Timeline | Cinemachine | Realtime VFX

Photorealistic Rendering & NPR
>> RenderMan (Houdini FX + Blender) | Blender Cycles | Blender EEVEE | UNITY

>> Substance Painter . Quixel Mixer

Editing, Postproduction, Color Correction, Audio Post, Finishing
>> Blackmagic Design DaVinci Resolve Studio (incl. Fusion & Fairlight)

Helge Maus has worked as a freelancer and presenter for Adobe, has been a Maxon Lead Instructor for Cinema 4D for many years, has trained other trainers in Maxon’s Instructor training courses in Cinema 4D and created their training concepts. He was also a beta tester for Maya, Cinema 4D, After Effects and Arnold for a long time. His clients mainly work in VFX, post-production, motion graphics, broadcast, architecture and the automotive industry.

He has worked with clients such as Ubisoft, Tangent Animation, Mackevision, Jura, Vitra, Hugo Boss, eder GmbH, Jung-von-Matt, Pirates ´n Paradise, redseven Entertainment, ProSiebenSat.1, SKY Deutschland, NDR, rbb, Sony DADC, Intel and many more international companies.

In addition to individual company training courses, pixeltrain also offers consulting on the use of various software packages from the area of ​​3D, VFX and compositing as well as project support for your own projects.

We do not simply train „tools“, but rather their practical application in demanding workflows. Make use of our competence in training, advice or production! pixeltrain helps you to implement your digital visions for your customers through the coordinated use of individual training for your team, quick help in the case of a problem, and outsourcing or taking over project parts.

Helge Maus | pixeltrain