You want to dive deeper into Blender and it’s workflows?Together with Visualisierungs-Akademie Schweiz GmbH, I offer all the trainings modules you need to start with Blender and deepen your knowledge depending on your needs. These courses are online in small groups, in German language at the moment.Every course can be booked separately depending on your time, budget and needs. You find all the dates on:https://visualisierungs-akademie.ch Blender Introduction, 2 daysApril 27Read More

This tutorial is a demo lesson from my Publication „pixeltrain Blender Fundamentals >> Fast Forward“. In this tutorial, you will learn how to assign Materials through the slot system of Blender to mesh parts. You will understand what a. slot is, how to make effective selections and assignment and how to assign multiple Materials to one mesh. Here are the links for my Blender Fundamentals publication. In over 120 lessonsRead More

Blender Fundamentals - Loop Cut & Offset Loop Cut Tool (Demo lesson)

This tutorial is a demo lesson from my Publication „pixeltrain Blender Fundamentals >> Fast Forward“. In over 120 lessons with a duration of 20+ hours, I will take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. In this tutorial, you will learn the use of the LoopCut tool and the Offset Edge Loop Cut tool.Read More

Blender Hair Curves - Project Heist

The next version of Blender, version Blender 3.3 LTS, is coming at the beginning of September 2022. At the moment I am testing the Alpha version to follow the developent of the new features of this version. As a LTS version, it will then receive bugfixes for 2 years, so it is a big milestone for development and production. One of the most exciting features will be the new HairRead More

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 08 Fundamentals of 3D Camera Tracking

In this tutorial series, we will talk about Blender as a solution for 3D Camera and Object Tracking. Step by Step you will learn how to use Blender for preparing your footage in the Video Sequence Editor (VSE) and getting used to the Movie Clip Editor. Then we will cover the important fundamentals of 2D-Tracking in Blender and also some use-cases for directly using these data. Then we build uponRead More

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 07 Join, Refine, Offset & Average Trackers

In this tutorial series, we will talk about Blender as a solution for 3D Camera and Object Tracking. Step by Step you will learn how to use Blender for preparing your footage in the Video Sequence Editor (VSE) and getting used to the Movie Clip Editor. Then we will cover the important fundamentals of 2D-Tracking in Blender and also some use-cases for directly using these data. Then we build uponRead More

Blender 3.0 for Production - 2D & 3D Tracking Workflow - 05 Advanced Tracking Settings

Let’s look into the advanced settings of the Blender 2D-Tracking system.My next tutorial of my “Blender for Production” tutorial series is online. Have fun with it! YouTube:👉 https://www.youtube.com/pixeltrain3DVFXTrainings

Last week we started the new “Blender 3.0 for Production” series about 2D- & 3D Tracking in Blender. After preparing the footage and an overview of the Movie clip editor in the first two episodes we now dive into the fundamentals of 2D tracking. Many more episodes will follow 😉 Have fun! 😊 👉 YouTube: If you want to support these kinds of videos, you can become a pixeltrain PatreonRead More

What do I love about Blender? That working in the application is so integrated, fast & flexible, for example for shading while changing some uvs on the fly with Cycles still running. Also the amazing bunch of build-in add-ons for so many useful things, from archviz to generating trees. And, of course, the Add-ons made by talented programmers are so affordable or even free. For example this Car Rig add-on.Read More

The drink - Blender Shortfilm by William Landgren

Today I want to talk about another shot film made completely in Blender by Artist William Landgren (14 years old). First watch the movie before reading more 😉 The production of the short took 2 months and is 100% CG. He used Blender, After Effects, Marvelous Designer and DaVinci Resolve. I think, it looks amazing, right? This brings me to an important point: If you are creative and want toRead More