UVs in Blender 3.6 as PLUS+ Content is coming

Just finished capturing the next 2-hours free addition to my “Blender Fundamentals” publication.
This time we tackle “UV mapping and packing inside of Blender 3.6“.


With this coming Plus+ chapter the “Blender Fundamentals” publication will grow now to 25 hours of dense content.

As said, this and more updated content will come to the Publication in the future, so you can start learning today and get all the updates for free after the are released!

Content:

01 First Steps in the Blender User Interface (2h 33m)
02 Working with Primitives & Transformations (2h 58m)
03 Working Modes & Selections (1h 6m)
04 Polygon Modeling (4h 30m)
05 Subdivision Surface (1h 8m)
06 Plus+ Sculpting (2h 34m)
07 Curves & Text (1h 19m)
08 Modifiers (1h 16m)
09 Materials, Shader & Textures (2h 45m)
10 Plus+ Working with UVs*
11 Lighting, Cameras & Rendering (2h 32m)

*Additional PLUS+ content coming very soon!

👉 YouTube Trailer

👉 Blender Market
https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 VIMEO Video-on-Demand
https://vimeo.com/ondemand/blenderfundamentals

👉 GUMROAD
https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

And, this chapter will come to my Patreons in the Patreons-only section:
https://www.patreon.com/pixeltrain3d

Now editing starts, with 30° outside it’s not easy to stay cool …

Have a great day, have fun!