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Helge Maus

Blender for Production | Godot Game Development
Helge Maus
Helge Maus

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3D 3D-Camera-Tracking Adobe Animation b3d Blender Blender 3D Training Blender for Production Blender Schulung Camera Tracking Compositing Digital Production FMX Freie Online-Videos Game Design Game Development Godot Engine Godot Game Development Godot Game Engine Godot Schulung Godot Training Helge Maus HOUDINI FX Houdini Practice Hour IndieGameDev NUKE NUKE 6 NUKE 7 NUKEX NUKEX 6 Open Source pixeltrain Schulung Schulungs-DVD SideFX SynthEyes Training Tutorial VFX vfx compositing VFX Production Workflow Video Videotraining Workshop X-Particles
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AWE: Flash-Crashkurs für Designer

27. February 2007 By adminLeave a comment

Flash 8Unter der unten stehenden Adresse kannst Du dir die Aufzeichnung meines Adobe Web Events zum Thema “Flash Crashkurs für Designer” anschauen. Es geht in ca. einer Stunde darum, die Grundkonzepte von Flash zu verstehen.

Hier die Adresse:
http://www.adobewebevents.de (im Bereich Handouts)

Viel Spaß dabei 🙂

Helge

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About me

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Helge Maus

Blender for Production | Godot & Unity Artist

As a child, I scripted the first 3D animations on my C64. I was fascinated by the first special effects in films like „The Neverending Story“, „Flash Gordon“ and of course „Star Trek“ and „Star Wars“. After that I watched pretty much every SciFi and Fantasy film and tried to learn creating these worlds on the computer. The enthusiasm for the animated, computer-generated moving image has never let go of me and I certainly will never let go of it. Today I am happy that I can not only explain this world to other enthusiasts, but also bring it closer to them. I want to achieve it over and over again that 3D & vfx-Artists learn to understand their tools with joy and depth, with the goal that their ideas and visions learn to fly!

Recent Posts

  • Krita 5.3.4 released!
  • Game development mit Blender & Godot Engine
  • Results of the Godot Community Poll 2026 are here!
  • Blender Grundlagen Training 20. & 21. August 2026 / (remote / in Deutsch)
  • GMTK GameJam 2026 – Godot is now everywhere! (Vol. 2)

pixeltrain Tag-Cloud

3D 3D-Camera-Tracking Adobe Animation b3d Blender Blender 3D Training Blender for Production Blender Schulung Camera Tracking Compositing Digital Production FMX Freie Online-Videos Game Design Game Development Godot Engine Godot Game Development Godot Game Engine Godot Schulung Godot Training Helge Maus HOUDINI FX Houdini Practice Hour IndieGameDev NUKE NUKE 6 NUKE 7 NUKEX NUKEX 6 Open Source pixeltrain Schulung Schulungs-DVD SideFX SynthEyes Training Tutorial VFX vfx compositing VFX Production Workflow Video Videotraining Workshop X-Particles

Happy to meet You!

Helge Maus

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