I have to say, I’m pretty impressed with the great and well-done integration of Pixar RenderMan 24.1 into Blender.
It’s just great to be able to use the same shader networks in Blender and Houdini FX, to exchange them without any problems and finally to be able to write out all the desired AOVs for NUKE from Blender.
I think, this will be a good topic for an Introduction … .
Did you know that RenderMan 24.1 non-commercial is a free version? So you can start today with your personal work with this Renderer.
Find more information on www.pixeltrain.net