Blender Fundamentals - Loop Cut & Offset Loop Cut Tool (Demo lesson)

This tutorial is a demo lesson from my Publication „pixeltrain Blender Fundamentals >> Fast Forward“.

[Tutorial] Blender Fundamentals – Loop Cut & Offset Loop Cut Tool (Demo lesson)

In over 120 lessons with a duration of 20+ hours, I will take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software.

In this tutorial, you will learn the use of the LoopCut tool and the Offset Edge Loop Cut tool. First you will see how to work with these tools from the Quick tools menu and all the options, then we will look into the keyboard shortcuts and options keys for faster access. At the end, Helge shows how to double edges with the Bevel shortcut as an alternative.

Here are the links for my Blender Fundamentals publication:

👉 YouTube Trailer

👉 Blender Market
https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 VIMEO Video-on-Demand 
https://vimeo.com/ondemand/blenderfundamentals

👉 GUMROAD
https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

00:00 Overview of the series and the lesson

01:06 LoopCut tool & Offset Loopcut tool

01:30 Using Loop Cut from the Quick tools

01:50 Making a loop cut

02:30 Options of the loop cut

04:00 Sliding the cut

04:45 Working with referenced edges

05:20 Options Even and Flip

06:20 Adding loop cuts with shortcuts

07:30 Options Even and Flip with shortcuts

08:30 Offset Edge Loop Cut tool

10:09 Working with the shortcut

10:37 Working with edge bevel as an alternative

If you have questions or topics, which should be added, please let me know.

If you want to support me for publishing more free tutorials you could join my Patreons:

👉 https://www.patreon.com/pixeltrain3d

or give me a fast Coffee time Tip:
👉 PayPal: https://paypal.me/pixeltrain

Today is Valentine’s Day ❤️ – we hope you spend much time with your loved ones today 🙂
As a greeting from us to all 😎 Blender enthusiasts (or those who want to become one), we are offering our “Blender Fundamentals Publication” at the big “For the Love of Blender” sale on Blender Market with a 25% discount 🤩.
Valid until Friday 17th midnight.

Here is the direct link:
👉 https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

Have fun 🙂

#Blender#b3d#Blender3d#blendercommunity#blendermarket#blenderforproduction#tutorial#training#helgemaus#pixeltrain#3d#vfx#mograph#motiongraphis#animation

Blender Fundamentals - Powerful Transformation Hotkeys (Demo lesson)

This tutorial is a demo lesson from my Publication „pixeltrain Blender Fundamentals >> Fast Forward“.

In over 120 lessons with a duration of 20+ hours, I will take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software.

[Tutorial] Blender Fundamentals – Powerful Transformation Hotkeys (Demo lesson)

In this tutorial, you will learn how to use Blenders powerful transformation hotkeys and shortcuts. We will not only talk about basic constraints when moving your objects around, but also about working with gestures, global vs local transformations and numeric expressions.

Here are the links for my Blender Fundamentals publication:

👉 YouTube Trailer

👉 Blender Market

https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 VIMEO Video-on-Demand

https://vimeo.com/ondemand/blenderfundamentals

👉 GUMROAD

https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

Blender Fundamentals - Adjusting the Transform Orientation (Demo lesson)

Today we switch gears – this is my first Blender tutorial of this year.

It’s a beginners lesson from my “Blender Fundamentals” publication and teaches you how you can work with different transform orientations. I hope you like it.

I’m quit curious if also some long-time Blender users find some new tips and tricks in it 😎

You find this tutorial as always on my YouTube channel:

👉 https://youtu.be/an8IXdtTQbo

In this tutorial, you will learn the different transformation spaces and how to change the transform orientation for your tools. We will talk about Global and Local space and how to switch the widgets with fast keyboard shortcuts.
Also you will learn how to make your own custom orientation with the help of another object.

If you are interested in the full Blender Fundamentals Publication:

👉 YouTube Trailer:

👉 Blender Market:

https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 GUMROAD:

https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

Fusion for Production - VFX Compositing with Fusion - 06 Polygon Masks & BSpline Mask Tool

I’ve just released my next free Blackmagicdesign Fusion Tutorial on my YouTube channel:

https://www.youtube.com/pixeltrain3DVFXTrainings

This time I talk about Masking, the Polygon Mask tool and the BSpline Mask tool. You can follow along with DaVinci Resolve on the Fusion Page or in Fusion Studio.

Have fun!

Helge

Fusion for Production - VFX Compositing with Fusion - 05 Fundamentals of Masks in Fusion

After a longer pause I’ve released a new free tutorial on my YouTube channel. I hope you like it 🙂

👉 https://youtu.be/RTIdh-ZsbTo

In this tutorial, you will learn the general uses and workflows of Masks in Fusion / Fusion Page in Resolve.

You will learn the different Mask types in Fusion, the most important parameters and options when drawing them. Also we will look into how to combine Masks for complex shapes for Rotoscoping. And, we will talk about bitmap based Masks in Fusion and how to use the Magic Mask, the Bitmap Mask and the Paint Mask.

I hope you like this new tutorial.

If you have questions or topics, which should be added, please let me know.

If you want to support me for publishing more free tutorials you could join my Patreons:

👉 https://www.patreon.com/pixeltrain3d

or give me a fast Coffee time Tip:
👉 PayPal: https://paypal.me/pixeltrain

The End of the year brings us time to reflect, relax and to learn something new!

Let’s start learning Blender with our „pixeltrain Blender Fundamentals – Fast Forward“ publication.

👉 YouTube Trailer

More than 20+ hours of content in over 114 lessons.
Learn everything you need to know for beginners and folks from other 3D applications.

Our gift for you is a Holiday Voucher for VIMEO VOD or GUMROAD.
Use „XMAS2022“ at checkout and you get 20% off.

👉 VIMEO „XMAS2022“

https://vimeo.com/r/3E4j/NnJYVjlwam

👉 GUMROAD „XMAS2022“

https://pixeltrain3d.gumroad.com/l/BlenderFundamentals/XMAS2022

Have a great Holiday,

Helge

We have good news for everyone who wants to dive into Blender, learn the Fundamentals, and beyond.
Together with Visualisierungs-Akademie Schweiz GmbH, I will host another season of Blender online workshops in 2023.


In this TrainingCycle you will learn everything you need to know in order to work and create with Blender. These are the three Moduls for you becoming a Blender Pro: We start the year with 2 days of Fundmental Online Class “Introduction to Blender” in January. In February we have 2 days deep dive into Blender Rendering – Eevee and Cycles, and then in March you learn Animation and Rigging to finish your TrainingCycle.
These workshops are in German or English language – as requested. So keep in touch 🙂

Of course, you can decide if you want to fullfill the whole TrainingCycle or if you rather choose just doing one or two Moduls depending on the topic you want to tackle.

If you have any questions, please write me an E-Mail to info (at) pixeltrain . net

Introduction to Blender

February 23 + 24, 2023

Online Class

I will teach you online taking your first steps in Blender.

If you are interested, please check out the detailed information here:
https://visualisierungs-akademie.ch/bildung/blender-einfuehrungskurs/

Please do not hesitate to ask your questions (info(at) pixeltrain.net). I am always happy, to hear from everyone who is interested to become an Artist in Blender, Nuke or Houdini FX.

Some of the topics you learn in this course:

  • Getting to know the Blender Infrastructure
  • Installation, AddOns and Konfiguration
  • User-Interface and Navigation
  • Scene-Organisation, Outlines, Collections
  • Polygone-Modeling Techniques
  • Working with Curves & Surfaces
  • Modifier
  • SubDivision Surfaces
  • UV Editor
  • Lightening, Types of Lights, Previews
  • Camera & Physical Setting
  • Materials & Shader
  • Using Textures
  • Photorealism & PBR
  • Preview with Eevee (Realtime)
  • Using Shading Workspace
  • Rendersettings with Eevee and Cycles
  • Final Rendering
  • Simple Compositing in the Compositing Workspace
  • Introduction to Sculpting Workspace
  • First Keyframes and Animationen
  • Rendering of Animations

Rendering in Blender with Eevee and Cycles

March 16 + 17, 2023

Online Class

On March 16 and 17 I give an Online-Training on Rendering in Blender -> https://visualisierungs-akademie.ch/bildung/blender-vertiefung/

Two days of intensive advanced training for everyone who wants to use Blender to create sophisticated materials and visualizations for architecture, product design, games & film.
In addition to photorealistic rendering, you will also learn techniques for non-photorealistic rendering for animation, motion design, manga, comics and architecture / product sketching.

Some of the topics you learn in this course:

  • CyclesX Render-Engine for Photorealism
  • Physical Lighting and physical settings in Cameras
  • Eevee for Realtime Rendering
  • Using the powerful Asset Manager for Objects, Materials, Light- & World setups
  • Deep dive into the Shader Editor
  • Building complex Shaders
  • PBR Workflows
  • Creating photorealistic Materials
  • Architecture- & Design Materials
  • Photorealistic Lighting through HDRIs, World Settings and Light Sources
  • Advanced Cycles features like Micropolygon Displacement, AOVs, LightGroups, Caustics
  • Introduction to Sculpting & Color Attributes for detailing Objects
  • Detail-Sculpting & Baking of Normals and Displacement
  • Introduction to Texture Painting in Blender
  • Introduktion to Grease Pencil
  • Image-Finishing with the internal Compositor
  • Exchange with Photoshop, Affinity Photo, After Effects, Fusion & NUKE
  • Internal Freestyle Renderer for Sketch & Toon
  • Creating Freestyle Materials
  • Creating Comic Shader
  • Refining Comic & Manga styles in the Compositor

For further information, please visit this website:
https://visualisierungs-akademie.ch/bildung/blender-vertiefung/

On request I also teach this online course in English. Please do not hesitate to ask your questions (info(at) pixeltrain.net). I am always happy, to hear from everyone who is interested to become an Artist in Blender, Nuke or Houdini FX.

If you have any questions, please write me on this adress: info (at) pixeltrain.net

Blender Animation Training

April 20 + 21, 2023

Online Class

On March 02 and 03 I give an Online-Training on Animation in Blender -> â€žIntroduction to Animation and Rigging“

You learn how to work with the powerful Animation Tools of Blender. You get to know helpful add-ons for MotionGraphics and Rigging and you build your first technical and organic animation rigs. We bring camera animations to life and also learn how to export these animations for game engines like Unity, Unreal or Godot. You will get to know Timeline, Dopesheet, Graph Editor, NLA, Shapes and Drivers.

Overview of topics of this online class:

  • Important Blender Concepts for Animators & Riggers
  • Project Settings for Animation
  • Blender Timeline
  • Keying, Keying Sets & Autokeys
  • Channels & Keyframes in the Dopesheet
  • Making of Playblasts
  • Motion Path Tool
  • Graph Editor & F-Curves
  • Interpolation & Handles
  • Curves Modifiers
  • Channel Groups
  • Basics of Rigging
  • Armatures 
  • Building Rigs for mechanical / organic Objects
  • Bone Layers, Bone Groups & Bendy Bones
  • Binding Meshes & Weight-Painting
  • IK Setups
  • Poses
  • Shape Keys
  • Working with Constraints
  • Drivers & Expressions
  • Action Editor & Blender’s Action System
  • Pose Libraries
  • Asset Manager
  • NLA System
  • Working with Audio
  • Basics of Grease Pencil

For further information, please visit this website:
https://visualisierungs-akademie.ch/bildung/blender-animation/

On request I also teach this online course in English. Please do not hesitate to ask your questions (info(at) pixeltrain.net). I am always happy, to hear from everyone who is interested to become an Artist in Blender, Nuke or Houdini FX.

If you have any questions, please write me on this adress: info (at) pixeltrain.net.

Hope to see you soon!

Yours,
Helge

Special Offer:
Everyone of you who is attending one or more of my Blender-Classes, gets a 50% OFF-Voucher for my BBBIIIGGG Blender Fundamentals – Publication!

For more Information read below >>

Blender Fundamentals – Fast Forward >>

My new publication – a step-by-step Introduction into Blender – is out now!

In 114 lessons with a duration of 20+ hours, I take you through the complete fundamentals of Blender and the basic workflows you need to know to get started with this amazing free software. This training is designed to get you up and running quickly, enabling you with the skills needed to work effectively in this incredibly powerful 3d package. 

Additionally, it lays the foundation of essential concepts and paradigms to understand more advanced topics for other areas and workflows of Blender 3d down the road.

The focus of this publication is NOT building a fancy eye-catchy example scene.
It’s concepted as a step-by-step logical structured learning curriculum, with deep explanations of concepts, workflows and tool options.

The lessons are packed with information and are meant to watch them several times, make your own experiments and come back later when you are working on your own projects and need some refreshing on several topics.

Links to the Tutorial:

👉 YouTube Trailer
https://youtu.be/4tB7jNkXuM0

👉 Blender Market
https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 VIMEO Video-on-Demand
https://vimeo.com/ondemand/blenderfundamentals

👉 GUMROAD
https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

Content

01 First Steps in the Blender User Interface (2h 33m)

02 Working with Primitives & Transformations (2h 58m)

03 Working Modes & Selections (1h 6m)

04 Polygon Modeling (4h 30m)

05 Subdivision Surface (1h 8m)

06 Plus+ Sculpting (2h 34m)

07 Curves & Text (1h 19m)

08 Modifiers (1h 16m)

09 Materials, Shader & Textures (2h 45m)

10 Plus+ Working with UVs*

11 Lighting, Cameras & Rendering (2h 32m)

*Additional PLUS+ content coming soon!

Beside of the fundamental chapters of this publication, we will release additional, more deep dive chapters as „Working with UVs“ in the near future as PLUS+ content. So you will have the chance to deepen your Blender Fundamentals knowledge even more.

The first PLUS+ content “06+ Sculpting” with over 2.5 hours in 12 lessons was added mid December 2022.

Introduction to the Blender Sculpting

One month after launching our “pixeltrain Blender Fundamentals” publication, we added today another Plus+ content chapter with more than 2.5 hours (12 lessons) to the package.

Free for every existing customer, of course 🙂

You now get a guided Introduction to the Blender Sculpting environment, it’s tools and workflows like Dyntopo, Remeshing and Multires. Also we work on two little projects to practice the new learned skills.

The full publication with over 20+ hours including this and coming Plus+ content is available on Blender Market, Gumroad and as VIMEO Video-on-Demand:

👉 YouTube Trailer

👉 Blender Market

https://blendermarket.com/products/pixeltrain-blender-fundamentals-fast-forward

👉 VIMEO Video-on-Demand 

https://vimeo.com/ondemand/blenderfundamentals

👉 GUMROAD

https://pixeltrain3d.gumroad.com/l/BlenderFundamentals

Have fun,

Helge