Godot Introduction Training by Helge Maus / pixeltrain

Our next Godot Game Engine beginner’s course is coming up 🔥 .  Would you like to learn how to implement your first game ideas in this free, open-source game engine, how to develop 2D and 3D games, how to program player interactions with GDScript, and have a lot of fun while doing it 🎮 ? This two-day course will be offered online in cooperation with the Visualisierungs-Akademie Schweiz GmbH onRead More

3D & GameDev Trainer Helge Maus in a remote Godot training.

Done – my first German-language “Godot Fundamentals” (“Grundlagen der Game Entwicklung mit der Godot Game Engine”) course took place last week. Further advanced courses are already planned. More information here: http://www.pixeltrain.net/events/ This marks another milestone in the restructuring of my training offerings towards FOSS:In addition to “Blender for Production” now also “Indie Game Development with Godot”. I believe indie productions are important for the creative future!