Shortly after Sprite Fright, Blender Studio has today announced the next Blender Studio Project. The goal is to develop a high-visual-impact, action-packed 2-minutes-long animation, which is is inspired by the game cinematics and realtime demos formats.
The main goals, beside of making a great short like always, are:
– Challenge Blender and the creative team to make characters and environments at an unprecedented level of realism and complexity
– Push Blender’s capabilities in the interactive PBR workflow, improving and developing new tools (EEVEE, texture painting, baking, etc.)
– Develop and share production assets and pipeline with Blender Studio supporters, and with the film and games industry
This way Blender and it’s tools and workflows will develop much more.
Read more about this project here:
Looking forward to it 🙂