Some time ago I had the pleasure to talk to Kirill (Kyrylo) Tokarev from 80.lv about the State of Blender in the industry, how to learn it and my personal journey into the 3d & vfx industry: https://80.lv/articles/helge-maus-on-the-state-of-blender-and-how-to-learn-it/ Hope you like it and find some inspiration in it! Helge P.S. You can also follow me on my (free) Patreon:https://www.patreon.com/posts/interview-about-95061738?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Yesterday a new partnership between Google, The Forge and the Godot Foundation was announced on the Godot Blog. The goal is to optimize and expand Godot’s mobile engine for Vulkan-enabled devices, i.e. Android devices. However, changes and enhancements in this area will also be useful for other mobile devices as the Godot code will be optimized. From the announcement and the social media posts from Godot Foundation Members you canRead More
The first maintenance update to the 4.2 feature branch Godot 4.2.1 is just released, as the first maintenance update to the 4.2 feature branch. It fixes a number of platform-specific issues, which should make it easier for everyone to upgrade their Godot 4.1 projects, or start new ones in 4.2. https://godotengine.org/article/maintenance-release-godot-4-2-1/ Have fun!
Godot is an open-source general purpose game engine aiming at helping you develop both 2D and 3D games. It’s powerful, fast, light and easy to learn. The new version Godot 4.2 has been available since yesterday after an active beta phase. This update is important because the Godot 4.x branch was a very big step towards modernization, performance and feature expansion. Many workflows between Godot 3.x and Godot 4.x wereRead More
Some time ago I’ve written about the Shortfilm “Supertramp” by Fabrizio Gammardella. It was made in Blender by a small team of talented artists. At the moment there is the opportunity to watch it in the free section of the Festival del Cinema di Salerno. https://show.festivaldelcinema.it/animazione/supertramp/ The film is heartbreaking on one side, but also a wonderful experience to watch. The animation of the dog and the communication without wordsRead More
🔥 pixeltrain Blender Academy 2024 🔥 dates are fixed now! Would you like to learn Blender in a well-founded and practice-oriented way?Without watching hundreds of redundant and shallow tutorials? Learn online, with live teaching sessions, in small groups and with personal mentoring from Senior 3D & VFX trainer Helge Maus. Through our modular system, you can build your own curriculum to suit your previous knowledge, pace and goals. The nextRead More
Today I would like to introduce you to one of my frequently used tools from the “Blender for Production” series: Blender Flip Fluids Add-on . Flip Fluids is a paid add-on that seems quite expensive at around $75 for a Blender add-on.So a little background information about this add-on. Trailer Blender itself has a fluid engine called Mantaflow. Mantaflow is able to simulate liquids, fire, smoke and the like. Mantaflow’sRead More
Did you know, that Blender is not only a great 3D-Animation application with photorealistic rendering, but is also powerful application to mimic classic 2D-Shading and Animation? No, I’m not talking about 2D-Animation with Grease Pencil, but 3D-Scenes and Objects with 2D-Shading. One studio, which is masting this artform, is DillonGoo Studios (https://www.dillongoostudios.com/) Beside of their forked Blender version for this style and their great demos they now deliver an episodicalRead More
This year I have again the great honor of being invited to speak at the View Conference 2023.The View Conference in Turin is an exciting and creative place for inspiration, exchange and networking for the 3D, VFX, animation and games industry. And all of this in a wonderful ambience.That’s why I’m pleased to be able to offer 3 exciting and intensive Blender hands-on workshops: 👉 Blender – Animation Tools IntroductionRead More
Möchtest Du eine schnelle und fundierte Einführung in Blender 3D haben?In Zusammenarbeit mit der Visualisierungs-Akademie biete ich einige zweitägige deutschsprachige Online-Kurse / Schulungen (live) an. Es handelt sich um kleine Gruppengrößen bis 5 Personen. Blender 3.6 – Grundlagen (21. + 22. Sept 2023)https://visualisierungs-akademie.ch/de/kurs/blender-einfuhrungskurs/21d29c48-ee8a-4549-a500-6f82f7ff7ddc Und wenn Du Dein Blender Know-How weiter ausbauen möchtest, hier direkt zwei weitere Aufbau-Kurse. Photorealistisches- & NPR-Rendering in Blender 3.6 – Cycles & Eevee (26. + 27.Read More