Dear followers, As you may have noticed, I’m currently very involved in various projects.However, things have calmed down a bit now, and I have time to write content for you again. Today, I’d like to draw your attention to the new Godot Engine Reel 2025. Comparing this collection of projects with those of previous years, two trends are becoming apparent: Enjoy! Helge Maus P.S. You can also follow my PostRead More

Godot Introduction Training by Helge Maus / pixeltrain

Our next Godot Game Engine beginner’s course is coming up 🔥 .  Would you like to learn how to implement your first game ideas in this free, open-source game engine, how to develop 2D and 3D games, how to program player interactions with GDScript, and have a lot of fun while doing it 🎮 ? This two-day course will be offered online in cooperation with the Visualisierungs-Akademie Schweiz GmbH onRead More

3D & GameDev Trainer Helge Maus in a remote Godot training.

The Godot game engine is rapidly developing into a strong alternative to established commercial giants like Unity or Unreal. Especially in the indie games sector, the Godot game engine offers everything you need for stable and flexible development of desktop and mobile games, without having to worry about licensing fees and regulations. Well-structured training courses and seminars can provide an effective introduction to Godot and development in this engine. ForRead More