This time I talked too much and so our “Houdini FX Practice Hour” tutorials are a little bit late. But, I think you will like them. 3 new lessons … This time we finish the lid of our coffee cup – again with procedural Polygon Modeling – and you will learn a little bit more Houdini HScript expressions as helpers. Also you will see how to make your own HoudiniRead More

Ok, Friday is release day and the next “Houdini FX Practice Hour” project has started. We will start this week building a Coffee Cup Scene with some beans flying around. Also, we will dive into “procedural” Polygon Modeling in Houdini FX and, later for the beans, into Retopo and Rigid Bodies. So, for people coming from other 3D applications, you will find a whole bunch of important Houdini FX conceptsRead More